![]() ![]() It is assumed that libraries will do that in-house on their own equipment or will contract it out to a firm that specializes in digitization. ![]() They generally do not include hardware and software for digitization. However, by the fourth quarter of 2009, the number of products specifically designed for libraries had gone down because of the merger of Endeavor and ExLibris.Īs of 2009, libraries had available ExLibris’ DigiTool ( Innovative Interfaces’ Media Management ( OCLC’s CONTENTdm ( SirsiDynix’s Hyperion( and VTLS’ VITAL ( SirsiDynix had embarked on a major rewrite of its Hyperion product and expected a new generation product to become available by mid-2010.Īll of these products have the ability to import, catalog, edit, store, search, retrieve content and metadata (data about the data), and generate statistics. Hundreds of libraries implemented digital asset management in the next few years. Only a year later, OCLC and several vendors of integrated library systems launched development efforts on digital asset management systems suitable for libraries of all sizes and types.Įndeavor’s ENCompass for Digital Collections, ExLibris’ DigiTool, Innovative Interfaces’ MetaSource, OCLC’s CONTENTdm, Sirsi’s Digital Media Archive, and VTLS’ VITAL were all in general release by 2005. For that reason, the majority of libraries that implemented programs were large academic research libraries that had the financial and human resources to adapt the available products to their needs. When the Library of Congress began its American Memory Project ( ) and the University of California began development of its California Digital Library ( in 1996, there were still no products that were suitable for libraries.īy 2001 there were some 98 products available and more than 5,000 organizations had implemented digital asset management programs, but there were still no products that targeted the library market. ![]() However, there was no support for standards such as MARC. In 1994, North Plains ( introduced TeleScope, a highly scalable software package that could be used by small organizations as well as large, and by those that wanted to make a wide variety of formats available rather than archiving a single document type. The target market was museums, not libraries. Paul Getty Trust and Eastman Kodak Company, began developing Luna Insight as a digital asset management product to import, store, manage, and display collections of still images, audios, and videos. In 1993, the Luna Imaging, Inc., ( with financial support from the J. By the middle of the decade, there were commercially available products from companies such as IBM and Content Management Systems, but they were aimed at Fortune 1000 companies that needed to archive a large number of documents. The first systems were developed in-house by large companies with archival requirements. ERM is the topic of a separate TechNote.ĭigital asset management began in the first half of the 1990s as a tool for use by large businesses and organizations. All three terms have sometimes been confused with “electronic resources management.” Digital access management (DAM), the term used in this TechNote, deals with the management of digital files electronic resources management (ERM) deals with the management of subscriptions to electronic resources supplied by others. “Digital asset management” is sometimes called “digital collections management” or “digital media management.” The last is actually a sub-category of the first and is used specifically for the management of audio and video assets. There are a number of products available that have been specifically designed to enable organizations to load digital assets, create associated metadata, and provide users with search tools to access the assets. These digital assets may include full-text files, PDFs, still images, audios, and videos that have been created electronically or have been converted to machine-readable format for preservation or to provide electronic access that is location independent. Boss Libraries increasingly seek to offer digital assets as well as print and audio-visual materials to their patrons. ![]()
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